There’s a fragile treaty between the Seelie and court, threatened by eons of war and internal disputes. As the two courts desperately cling to what little peace remains, they find themselves caught in the middle of court politics and involved parties; trying to maneuver the chess pieces on the board.
Sadly, that isn’t the only thing the Never, Never have to worry about…the real world is changing too and the technology and science have begun to push their way forward—facts and logical reasoning, winning over imagination and creativity.
As such, the Never, Never is dying - and so are the creatures living within it.
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